About
Kunel’s work examines how meaning accumulates around objects, systems, and images. Drawing from the visual languages of technology, branding, architecture, and everyday life, he recontextualises familiar forms as vessels for memory, speculation, and cultural projection. 

His practice often begins with systems designed for utility, from signage and interfaces to typography and hardware, and explores what emerges when their original purpose is suspended. Alongside his studio practice, he has built a broader creative language that connects contemporary art, branding, and cultural production.


Contact Instagram

Exhibitions

Solo | Chronesthesia¹ | Gagné Contemporary 
Toronto, 2026
India Art Fair | Method
New Delhi, 2026
Solo | CIMENTI | ABRI MARS 
New York, 2025
Solo | Signs of Life¹ | Method
New Delhi, 2025
AsiaNow Paris | Curated by Method
Paris, 2025
India Art Fair | Curated by Method
New Delhi, 2025
Method at Art Mumbai
Mumbai, 2024
Portrait Of A Time | Method Kala Ghoda
Mumbai, 2024
ABRI MARS 
New York, 2024
Solo | Post-Future-Era | Gagné Contemporary
Toronto, 2024
The Other Art Fair
New York, 2024
Artist Project 
Toronto, 2024
(Systems), India Art Fair | Curated by Method
Delhi, 2024
Typogram® | DesignTO 
Toronto, 2024
The Other Art Fair
New York, 2023
(Systems) India Art Fair | Solo | Method
Delhi, 2023
Futur Proche | Group Show | Apre Art House
Mumbai, 2022
Solo | Information Architecture | Method
Mumbai, 2021
Solo | Folklores From Future | AGENC Colab
Delhi, 2020


Projects

Ather
Simp My Ride
Adidas Originals EQT
Equipment
Absolut
Absolut Warhol
Almost Gods
Bricolage / Indian Art Fair
Casetify Travel Line
A travel object
Nike
Nike Delhi represent
Dell
Dell futurist
Budweiser
Budweiser streetwear
Casetify
Function as form
Monotype
Helvetica the NFT
Jeen-yuhs
Sundance hoodie


Press

‘Templating isn’t the enemy; mindless execution is: Kunel Gaur of Animal’
Social Samosa
July 18, 2025


‘India Art Fair Concludes Successful 16th Edition’
Designboom
February 17, 2025


‘Brutalism x Streetwear: Almost Gods & Kunel Gaur Will Collaborate at India Art Fair 2025’
Homegrown
February 06, 2025



‘Kunel Gaur’s sculptural works fuse function, technology, and brutalist aesthetics.’
Blur The Border
2025



‘The Collaborative World!’
Creative Gaga
2025



‘How Kunel Gaur’s art is a dialogue between Brutalist architecture, pop culture and time’
DesignTO
August 14, 2024



‘Exhibition at India Art Fair digitally explores urban details’
Architect and Interiors India
February 12, 2023



‘Helvetica, the world’s most popular font, serves as a unifying force in a new NFT collection’
It’s Nice That
July 19, 2022



‘Kunel Gaur uses everyday material in his solo show at Method art space’
STIRworld
March 18, 2022



‘How Kunel Gaur’s art is a dialogue between Brutalist architecture, pop culture and time’
Architectural Digest
February 16, 2022



Ad Agencies in Web 3.0: Get crackin'’
Forbes India
February 3, 2022


‘Information Architecture’
Platform Mag
January 5, 2022


‘In-Progress Lettering Series: Kunel Gaur’
The One Club
April 9, 2021



‘Kunel Gaur’s Generic Brands’
Vogue Taiwan
March 16, 2020



‘Defining a New Indian Aesthetic’
TEDx
October, 2019



‘Three top creatives from India to serve as judges for The One Show 2020’
BestMediaInfo
December 4, 2019



‘Who is this Animal’
afaqs!
December 20, 2018



‘Design in India: featuring Animal’
DESK
June 13, 2018



‘Taxi Fabric Project’
Designboom
April 19, 2015
      
Signal
Projects

Post-physical


Kunel Gaur


Kunel Gaur is a multidisciplinary artist and founder whose practice moves across art, design, and culture. His work explores the emotional and symbolic life of objects, systems, and materials, often blurring the line between function and presence. 

x WIRED

July/August 2026

Commissioned by WIRED for their latest issue on AI, the publication’s W was rebuilt as a physical system, assembled from hardware, mechanisms and functional fragments.

The construction began with a predetermined form, without a finely tuned idea of how the finished object would come together. The process was allowed to find its own way there, through material decisions, hardware mechanisms and discoveries made along the way.
Built entirely in the studio and photographed as an object rather than an image, the resulting piece sits somewhere between graphic form and functional apparatus. A machine pretending to be a letter, or perhaps the other way around.



Materials: 304 Stainless steel. Aluminium. Hardware. Wiring. Amplifier. Pulley system. Nylon straps. Vinyl stickers. Metal gas struts. And spark plug. (12.4 lbs)
12.02
12.01

x Nike Cricket

Play as System

Building on my long-standing interest in information architecture, this body of work explores the point where data, structure, and material culture intersect. It draws from a visual language shaped by minimal brutalism, functional typography, industrial graphics, and the objects I have observed, collected, and returned to over the years. Stripped of the rhetoric of branding and promotion, only the essential remains: systems, function, and form.
The series reframes cricket not as spectacle, but as an engineered system. Bats, pads, balls, and protective gear become functional artifacts, read through industrial schematics, regulatory markings, serial codes, and calibrated proportions. Human presence recedes, allowing objects and brand language to carry memory, force, and repetition. Here, the brand mark is no longer decoration but an extension of the object itself, where design becomes evidence and function becomes narrative.


Medium: Merchandise design, Illustration
12.02
12.01

x Ather

Simp My Ride

Developed with Ather Energy, this project reimagined the Ather 450X as a speculative object from a near future world. Combining industrial design, graphic systems, and narrative world building, the intervention explored how technology leaves its mark on the products we use and the environments we inhabit. 
The resulting vehicle sits at the intersection of function and fiction, less a customization and more an exercise in imagining possible futures.




Materials: Ather 450X. Polycarbonate. Vinyl. Duco paint. Fibreglass.
1.01
1.02
1.03

x Adidas Originals EQT

Equipment


Rooted in the EQT philosophy of utility and restraint, this project explored the relationship between utility, technology, and nostalgia through a series of custom built objects and experiences.. Rooted in the EQT philosophy of “Everything that is essential, nothing that is not,” the work looked to the 1990s as a moment when technology was functional, visible, and unapologetically mechanical.


At the center of the project was a fully transparent polycarbonate arcade machine that exposed its circuitry, wiring, CRT display, and mechanical components. By removing the traditional cabinet and revealing its internal systems, the machine transformed a familiar gaming object into a study of function as form. Guests at the launch event were invited to play classic 16 bit games on a cabinet where every component remained visible.


Complementing the arcade machine was The Motion Machine, a large scale installation imagined as a fictional piece of time travel equipment. Constructed from an assembly of vintage monitors, speakers, electronics, industrial hardware, and archival technologies from the 1990s, the work operated as a speculative device connecting different eras of technological culture. Together, the projects examined how objects accumulate meaning over time, using the visual language of obsolete technologies to reflect on the optimism, utility, and material honesty that defined the decade that inspired EQT.



Materials: Polycarbonate. Cathode tube. Arcade chipboard and controls. LED. Metal steel. Duco paint. Wiring. Hardware. FM radio transistor. Microphone. Edison bulbs. Record player. Personal computer and CRT monitor. Subwoofers x 3. Air pressure gauge. Step-up transformer.
2.01
2.02
2.03
2.04
2.10
2.09
2.05
2.11
2.08
2.06
2.07

x Absolut

Absolut Warhol

Created for Absolut Warhol, this work explores the afterlife of consumer objects. Using the can as a familiar cultural container, it brings together fragments of a generation raised on software, typography, internet culture, films, games, and technological optimism.

Inspired by Warhol’s elevation of everyday products into cultural artefacts, the work shifts attention from the object itself to the signals it carries. Commercial packaging becomes a vessel for memory, preserving traces of collective obsessions, cultural systems, and imagined futures.
The result is a collection of objects that sit somewhere between archive, artefact, and interface. Not products, but carriers of information. Not brands, but cultural residue.


Materials: C4D. MicroLED display. Stainless steel. 
3.01
3.02
3.03
3.04
3.05
3.06
3.07

x Almost Gods

Bricolage / India Art Fair

Drawing from a body of original collage work, Bricolage translated a series of original collage works into a capsule collection developed with Almost Gods. Drawing from layered imagery, archival references, technical markings, and graphic systems, the collection explored how artworks evolve when translated from paper to garment. The resulting pieces functioned as moving collages, carrying fragments of memory, culture, and visual history into everyday life.



Materials and technique: Collage. Found prints. Shopping Labels. Tickets. Generative imagery. Mailing label. Photography
4.01
4.02
4.03
4.04
4.05
4.06
4.07
4.08
4.09
4.10
4.11
4.12
4.13
4.14

x Casetify Travel Line

A travel object

Travel served as both subject and medium for this collection, which transformed the artifacts of movement into a series of graphic compositions for Casetify. Referencing baggage tags, shipping labels, airport wayfinding systems, and the printed ephemera collected across years of movement, the project transformed everyday travel artifacts into a series of graphic compositions. The resulting collection explored travel not as a destination, but as a system of memories, markings, and objects that accompany us as we move through the world.



Materials and technique: Collage. Vinyl. Found prints. Boarding passes. Tickets. Shopping labels. IDs.
5.01
5.02
5.03
5.04
5.05
5.06
5.07
5.08
5.09
5.10
5.11

x Nike

Nike Delhi represent
Developed with Nike, this project examined the visual systems that shape everyday life in Indian cities. Drawing from street signage, public infrastructure, local iconography, and urban typography, the work repurposed functional graphic language into a contemporary design system. Across apparel and digital experiences, the collaboration explored how markings, instructions, symbols, and information structures accumulate cultural meaning over time, becoming part of a city’s collective identity.

Medium: Illustration. Typography. Iconography. Signage. Collage. Augmented reality. Animation.
6.01
6.02
6.03
6.04
6.05
6.07
6.08
6.09
6.10

x Dell

Dell futurist
Taking environmental impact as its starting point, this project explored the environmental costs concealed within everyday life. Developed with five student artists, the resulting public mural combined data, illustration, and graphic interventions to make visible the systems of consumption that often go unnoticed. The work transformed research into a large scale visual statement, inviting reflection on the relationship between technology, resources, and the environments we inhabit.



Medium: AIR Ink.
7.01
7.02
7.03
7.04
7.05
7.06
7.07

x Budweiser

Budweiser streetwear
Positioned at the intersection of global branding and local culture, this collaboration with Budweiser explored the visual language of contemporary Indian streets. Drawing from vernacular typography, hand painted signage, street graphics, and the layered textures of the city, the project reinterpreted iconic Budweiser brand assets through a distinctly local lens. 

The typesetting was inspired by the ways global brands are adapted, translated, and communicated within everyday street culture, where formal identities often evolve into something more immediate and locally resonant. 


Medium: Illustration. Typography. 
8.01
8.02
Top mail@kunelgaur.com